This describes the archived stable versions in git. For each archived stable version, there is branch of
The names of branches can be seen in the table of content.
The list does NOT include the most recent version, as that one is in branch master
Contains also entire build directory. Tested that it can be compiled (both server + client).
Player can move by clicking / holding mouse and character will move in that angle direction
Unlike like in later builds, there is no grid-like structure, and pathnodes are not implemented.
Floortile positions are saved in the map file using exact pixel locations, no grid position modulation is used.
Projectile flies in any direction, and character might dodge it