Game update ver. dev - 1.7.4 - item stats, magic attacks, line of sight and new dungeon

A game update (v. dev - 1.7.4) is here. Below you can see a changelog:

Core system:
  • a new dungeon was added to the map, where zombies can be slain for valuable drops
  • animations for ice, blood and shadow spells were added
Combat
  • the magic attack was finally finished, and it is possible to attack at distance/chase target
  • Slash and stab attack styles were added to the game, and previous, general ,,physical,, attack was removed
  • class responsible for combat damage was revisited, and damage hits are more realistic now.
  • When attacking using slash/stab, the system rolls the dice with respect to the selected attack style and affinities
- for magic, elements stay as previously, ice, blood, fire and dark

Items
- melee-oriented items now have negative bonus to magic attack and defence, making it impossible to equip melee weapon and magic armor and attack melee (because the negative bonus is too high)
  • monsters have also recalculated stats with respect to negative magic/melee bonuses

Your DOL team