Making the game more user-friendly, tooltips, UI graphics and item drop table changes

Game update to version: dev - 1.8.4

As a response to the game feedback, done by Alexander Mastryukov here, we have done several changes to our game.
This update also features changes not mentioned in the feedback, though.

  • Tooltips were added for any item within shop/inventory, displaying the item stats and also tips on what can a player do with it.
  • Tooltips were added to the stat tree, so now it is visible what does each tree node do
  • When a player has skill points available, a flashing icon along with a tooltip is displayed on-screen reminding the player that he has unspent skill points
  • NPC dialogs were finally finished and they work as expected
  • Useable item now has parametrized options - that means, that player can right-click on shopkeeper to eighter talk with him, or trade with him
  • Shopkeeper now has larger dialog and more dialog options were added. The player can learn some interesting information, such as where he can go for his adventures
  • The medium spider was moved away from the player's initial spawn, same as Resalg, as these creatures were too strong for a beginner
  • A weak skeleton NPC was added to the game, with the primary objective of being easy to kill and provide loot. It has sure drop along with equipment, armor, jewelry drops, and rarity for these was greatly decreased, ensuring common drops
Items
  • Rings were added to the game (rusted, bronze, iron, steel - for melee class), and gold ring - for magic class
  • A rarity for drop tables was generally decreased to ensure better drop rate
Other
Player can no longer drag and drop item in NPC store and player trade windows

ERROR, CAN NOT LOAD IMAGE
Example of the item tooltip
ERROR, CAN NOT LOAD IMAGE
Stat tree with tooltip
ERROR, CAN NOT LOAD IMAGE
Stat tree points notification button